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AI Insights · Timothy · October 2024

Top 5 iOS Trivia Games in Central America: Q3 2024 Performance

Explore the performance trends of the top 5 trivia games on iOS in Central America during Q3 2024, focusing on downloads, revenue, and active users.

Top 5 iOS Trivia Games in Central America: Q3 2024 Performance

In the third quarter of 2024, the top trivia games on iOS in Central America showcased diverse trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the performance of these popular apps.

Kahoot! Play & Create Quizzes from Kahoot ASA saw a notable increase in weekly downloads throughout the quarter, peaking at around 11.8K in early September. This growth was reflected in its active user base, which climbed steadily from 32.2K in early July to 48.3K by the beginning of September. Revenue trends for Kahoot! were somewhat volatile, with a significant peak of approximately $3.5K in the last week of September.

Trivia Crack by Etermax experienced fluctuating weekly downloads, starting at 8.4K in early July and ending at 5.3K by the end of September. The app's active users also showed a downward trend, decreasing from 64.7K to 50.7K over the quarter. Revenue for Trivia Crack was relatively low, with a slight peak at $606 in mid-July.

Akinator from Elokence maintained consistent weekly downloads, with numbers hovering around 6K to 7K in July but decreasing to approximately 4.9K by the end of September. Active users mirrored this trend, declining from 29.6K to 23.3K during the quarter. Revenue remained modest, with a brief increase to $271 in early July.

Trivia Crack 2, also by Etermax, faced a gradual decline in downloads, starting at 3.9K in early July and stabilizing around 2.8K by the end of September. Its active users followed a similar pattern, decreasing from 8.5K to 6.7K. Revenue was minimal, with a notable increase to $314 in the final week of September.

Lastly, Quizizz: Play to Learn by Quizizz showed a positive trend in downloads, rising from 1.1K in early July to 4.1K by late September. Active users increased significantly over the quarter, starting at 3.2K and reaching 6.8K by the end of September. However, the app did not generate any revenue during this period.

These insights from Sensor Tower provide a comprehensive overview of how these trivia games performed in Central America on the iOS platform during Q3 2024. For further details and additional insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024